How to Deinterlace Retro Consoles in OBS Studio

Capturing retro video game consoles like the PlayStation 2, Nintendo GameCube, or Nintendo Wii often results in jagged horizontal lines on modern screens due to interlaced video signals (usually 480i). This article explains how to configure the deinterlacing settings in OBS Studio to eliminate these visual artifacts, helping you choose the best deinterlacing method and field order to achieve a smooth, high-quality stream or recording of your retro gameplay.

Why Retro Consoles Require Deinterlacing

Classic video game consoles designed for CRT televisions often output interlaced video (like 480i). Interlacing sends alternating odd and even horizontal lines to the screen in rapid succession. While older tube TVs naturally blended these lines together, modern flat screens and capture cards display them simultaneously. This results in a “combing” artifact, where fast-moving objects look like they have jagged, comb-like teeth on their edges. Deinterlacing is the process of combining these fields into a single, smooth progressive frame (like 480p).

Step-by-Step: Enabling Deinterlacing in OBS Studio

Configuring deinterlacing in OBS Studio is straightforward and can be done directly from your video source settings.

  1. Open OBS Studio and locate your capture card under the Sources dock.
  2. Right-click on your video capture device source (or right-click the source directly on the preview canvas).
  3. Hover your mouse over the Deinterlacing option in the context menu.
  4. Set the Deinterlacing Method and Field Order based on the recommendations below.

Choosing the Best Deinterlacing Method

OBS Studio offers several deinterlacing algorithms. For retro gaming, the goal is to preserve image clarity and motion fluidity.

For the vast majority of retro setups, select Yadif 2x.

Setting the Correct Field Order

Once you have selected your deinterlacing method, you must choose the correct field order. Interlaced video can start with either the top lines or the bottom lines.

If you choose the wrong field order, the video will appear to stutter or jitter rapidly back and forth during motion.

To find the correct setting, set your game to a screen with continuous motion (such as a character running or camera panning). Switch between Top Field First and Bottom Field First. Choose the option that results in perfectly smooth motion. For most retro consoles and standard analog-to-HDMI converters, Top Field First is the standard, but some capture cards may require Bottom Field First.