How to Register a Plugin with Matter.Plugin in Matter.js
Extending the functionality of Matter.js is straightforward using its
built-in plugin architecture. This guide explains how to define,
register, and activate a plugin using the Matter.Plugin
module in Matter.js, complete with code examples to get your custom
physics engine extensions running properly.
1. Define the Plugin Object
Before registering a plugin, you must define an object that conforms
to the Matter.js plugin specification. A valid plugin must contain at
least three properties: name, version, and an
install method.
name(string): The unique identifier for the plugin (e.g.,"matter-attractors").version(string): A semantic version string (e.g.,"1.0.0").install(function): The function executed when the plugin is loaded, which receives theMatterroot object (or specified host) as an argument to patch or extend features.
const myCustomPlugin = {
name: 'matter-custom-plugin',
version: '1.0.0',
install: function(base) {
// Modify Matter.js or add new properties
base.customFeature = function() {
console.log('Custom plugin feature executed.');
};
}
};2. Register the Plugin
To register the plugin with the engine's internal registry, pass the
plugin object to Matter.Plugin.register():
Matter.Plugin.register(myCustomPlugin);Registering the plugin makes it known to the Matter.js plugin system, handles dependency resolution, and prevents multiple conflicting versions from being installed.
3. Activate the Plugin
Registering a plugin adds it to the registry, but you must invoke
Matter.use() to execute the install function
and apply its modifications to the engine:
// Activate a single plugin or multiple plugins
Matter.use(myCustomPlugin);
// Alternatively, call it by its registered name if previously registered
Matter.use('matter-custom-plugin');You can also install multiple plugins simultaneously by passing them as a comma-separated list or an array:
Matter.use(pluginA, pluginB);Complete Implementation Example
// 1. Create the plugin definition
const wrapPlugin = {
name: 'matter-screen-wrap',
version: '0.1.0',
install: function(matter) {
// Hook into the engine's update cycle
matter.Events.on(matter.Engine, 'afterUpdate', function(event) {
// Custom screen-wrapping logic here
});
}
};
// 2. Register the plugin
Matter.Plugin.register(wrapPlugin);
// 3. Apply the plugin to Matter.js
Matter.use(wrapPlugin);