How to Compile libaom from Source Using CMake?
Compiling libaom (the reference encoder/decoder for the AV1 video format) from source allows you to leverage the latest performance optimizations and features. This guide provides a straightforward, step-by-step walkthrough for cloning the official repository, setting up your build environment with CMake, configuring the build options, and installing the compiled binaries on your system.
Prerequisites and Dependencies
Before you begin the compilation process, you need to ensure your system has the necessary tools installed. You will need a C/C++ compiler (like GCC, Clang, or MSVC), Git, and CMake.
Additionally, libaom heavily relies on assembly optimizations for performance. To enable these, you must install an assembler:
- Linux/macOS: Install Yasm or NASM (NASM 2.14 or newer is highly recommended).
- Windows: Ensure NASM is installed and added to your system’s PATH variables.
Step 1: Clone the Source Code
First, open your terminal or command prompt and clone the official AOMedia Git repository to your local machine.
git clone https://aomedia.googlesource.com/aom
cd aomStep 2: Create a Build Directory
CMake requires a separate directory to store build files, object files, and binaries. Creating an isolated build directory keeps the original source code clean.
mkdir build_aom
cd build_aomStep 3: Configure the Build with CMake
Now, run CMake to generate the build files. The standard command will look for your system’s default compiler and build configurations.
cmake ..If you need to customize your build, you can pass specific flags to
CMake using the -D prefix. Here are a few common
configuration examples:
- To build a static library instead of a shared one:
cmake .. -DBUILD_SHARED_LIBS=0 - To change the installation directory:
cmake .. -DCMAKE_INSTALL_PREFIX=/usr/local - To optimize for release performance:
cmake .. -DCMAKE_BUILD_TYPE=Release
Step 4: Compile the Source Code
Once CMake has successfully generated the build files, you can begin the compilation process. Use the universal CMake build command, which works across Linux, macOS, and Windows.
cmake --build .To speed up compilation on multi-core processors, you can append the parallel jobs flag (for example, using 4 threads):
cmake --build . --parallel 4Step 5: Install libaom
After the build process completes successfully, you can install the
compiled libraries and command-line tools (aomenc and
aomdec) to your system.
On Linux or macOS, you will likely need administrative privileges:
sudo cmake --install .On Windows systems, running your command prompt as an Administrator
or installing to a user-writable directory via the
CMAKE_INSTALL_PREFIX flag will achieve the same result.
Your system is now ready to use the newly compiled libaom encoder and
decoder.