Task Tracking and Ticketing Tools for Game Devs
This article provides an overview of the industry-standard task tracking and ticketing tools used in game development. Managing a game project requires coordinating diverse disciplines—including programming, 3D art, audio, and design—which makes specialized project management software essential. Below, we explore the top tools utilized by both indie creators and AAA studios to keep their development pipelines organized and on schedule.
Industry-Standard Tools for Game Development
Jira
Jira, developed by Atlassian, is the undisputed industry standard for mid-to-large-scale game studios. It offers robust issue and bug tracking, highly customizable workflows, and native support for Agile methodologies like Scrum and Kanban. * Why game devs use it: It excels at managing massive databases of bugs, linking commits from version control (like Perforce or GitHub), and creating complex dependency pipelines between artists and programmers.
HacknPlan
HacknPlan is a project management tool designed specifically for game development. Unlike generic tools, it structures tasks around a “Game Design Model,” allowing teams to organize work by game features, levels, or design elements. * Why game devs use it: It categorizes tasks by game-specific disciplines (e.g., Programming, 2D Art, Writing, Audio) out of the box, making it highly intuitive for game creators.
Trello
Trello is a lightweight, Kanban-board-based tool owned by Atlassian. It uses a simple system of boards, lists, and cards to represent tasks and their current progress. * Why game devs use it: It is highly visual, free to start, and requires virtually no learning curve. It is a favorite among solo developers, game jam teams, and small indie studios who need to organize work without the overhead of complex software.
Helix Plan (Hansoft)
Helix Plan (formerly known as Hansoft) is a high-performance planning tool favored by major AAA studios. It is built to handle thousands of users simultaneously with zero latency. * Why game devs use it: It allows studios to mix different project management styles (such as Gantt charts, Scrum, and Kanban) on a single platform. It also integrates seamlessly with Helix Core (Perforce), the dominant version control system in the gaming industry.
Asana
Asana is a flexible work management platform that bridges the gap between simple task lists and complex databases. It offers list, board, timeline, and calendar views to track progress. * Why game devs use it: It is highly favored by creative teams (artists, animators, and sound designers) due to its clean interface and strong visual proofing features, which make reviewing assets straightforward.
Azure DevOps
Microsoft’s Azure DevOps is a comprehensive suite of developer tools that includes “Azure Boards” for task tracking and agile planning. * Why game devs use it: It is heavily utilized by studios developing for Xbox or PC, especially those writing in C++ or C#. It offers deep integration with build pipelines, code repositories, and automated testing tools.