Inject Spatial Audio Metadata into MP4 with FFmpeg

This guide provides a straightforward tutorial on how to use FFmpeg to inject spatial audio metadata into an MP4 container. You will learn the exact command-line syntax required to combine your video and multi-channel audio tracks, apply the correct spatial layout, and generate a file ready for platforms like YouTube that support immersive 360-degree and spatial audio playback.

To inject spatial audio (specifically First-Order Ambisonics, or FOA) into an MP4 container, your audio source must be a 4-channel audio file formatted in the AmbiX (ACN/SN3D) standard. FFmpeg can mux this audio with your video and tag the audio stream with the correct spatial metadata.

Run the following FFmpeg command in your terminal:

ffmpeg -i input_video.mp4 -i spatial_audio.wav -map 0:v -map 1:a -c:v copy -c:a aac -channel_layout ambisonic output_spatial.mp4

Command Breakdown

Verification

Once the command completes, you can verify that the metadata was successfully applied by running ffprobe on the output file:

ffprobe -v error -show_entries stream=channel_layout -of default=noprint_wrappers=1 output_spatial.mp4

The output should display channel_layout=ambisonic, confirming that your MP4 file is properly configured for spatial audio playback.