Loop Audio Indefinitely with Ecasound
While Ecasound does not offer a dedicated command-line flag to loop an input file indefinitely on its own, you can easily achieve continuous playback. Ecasound is designed as a powerful multitrack recorder and processing engine rather than a general media player, meaning native playback looping relies on external standard input piping or scripting via the Ecasound Control Interface (ECI).
The Native Limitation
When running standard commands such as:
ecasound -i input.wav -o alsaEcasound processes the audio stream from beginning to end and exits
immediately when it reaches the end of the input file. There is no
simple --loop or -repeat switch built into the
standard command-line syntax to restart the file automatically.
Solution 1: Piping via a Shell Loop
The most direct way to loop an audio file indefinitely from the
terminal without writing a complex script is to stream the audio
repeatedly into Ecasound's standard input (stdin).
For raw PCM or standard WAV files where the format matches:
while true; do cat input.wav; done | ecasound -i:stdin -o:alsaNote: With standard WAV files, repeatedly streaming the file header can occasionally cause audible clicks or stream resets between iterations. If you experience glitches, convert the file to raw PCM format first or strip the headers:
while true; do sox input.wav -t raw -; done | ecasound -f:s16_le,2,44100 -i:stdin -o:alsaSolution 2: Ecasound Interactive Mode (EIAM)
If you are controlling Ecasound interactively or through an automated controller, you can use the Ecasound Interactive Mode (EIAM). In interactive mode, you can issue commands to reset the playback head to the beginning of the file when playback finishes:
- Launch Ecasound in interactive mode:
ecasound -c -i input.wav -o alsa - Start playback by typing
start. - Reset the position back to the beginning at any time by issuing
setpos 0orsetpos-first.
Solution 3: Scripting with the Ecasound Control Interface (ECI)
For complex automation, Ecasound provides Python, Perl, and C APIs
via ECI. You can write a lightweight script that monitors the playback
position or the engine state. When the engine reaches the end of the
file or enters a stopped state, the script issues a rewind command
(cs-set-position 0) and starts the engine again, creating
an automated continuous loop.