How to Slide a Single Vertex in Blender

Sliding a single vertex in Blender allows you to adjust your mesh geometry along existing edge paths without distorting the overall shape of your model. This guide covers the quickest keyboard shortcuts, menu options, and advanced control settings to cleanly slide individual vertices in both modern and legacy Blender versions.

The standard and fastest way to slide a vertex in Blender is using the shortcut keys.

  1. Select your object and press Tab to enter Edit Mode.
  2. Press 1 on your keyboard (not the Numpad) to switch to Vertex Select Mode.
  3. Left-click to select the single vertex you want to move.
  4. Press G twice (G + G).
  5. Move your mouse to slide the vertex along its connected edges.
  6. Left-click to confirm the position, or Right-click to cancel.

Method 2: The Vertex Menu

If you prefer using mouse navigation and menus:

  1. Select the vertex in Edit Mode.
  2. Right-click on the viewport to open the Vertex Context Menu (or press Ctrl + V).
  3. Select Slide Vertices from the list.
  4. Drag your cursor along the desired edge and left-click to apply.

Fine-Tuning Vertex Slide Controls

While actively sliding a vertex (after pressing G + G), you can use additional key modifiers to control the movement precision:

  • Hold Shift: Drag slower for precise micro-adjustments.
  • Hold Ctrl: Snap the vertex to grid increments along the edge.
  • Press E (Even): Matches the offset ratio to the adjacent edge, ensuring parallel alignment.
  • Press F (Flip): Flips the edge reference side when using the Even setting.
  • Press C (Toggle Clamp): Allows the vertex to extend beyond the endpoints of the edge along its path vector.
  • Type a Number: Type a value between -1.0 and 1.0 to move the vertex to an exact percentage along the edge.