How to Change Stroke Method to Drag Dot in Blender

Changing the stroke method to Drag Dot in Blender allows artists to place a single instance of a texture or alpha stamp precisely on a 3D model. This guide outlines the exact steps to locate the Stroke settings in Sculpt Mode or Texture Paint Mode and switch the method to Drag Dot for enhanced brush control.

Steps to Enable Drag Dot in Sculpt or Paint Mode

  1. Select Your Mode: Open your Blender project and switch to either Sculpt Mode or Texture Paint Mode using the mode selector in the top-left corner of the 3D Viewport.
  2. Select a Brush: Choose the brush you wish to modify from the left-hand toolbar (such as the Draw brush or Standard Sculpt brush).
  3. Open Stroke Settings: Look at the Top Bar above the 3D Viewport, or open the Tool Properties tab in the Properties Panel on the right side of the screen.
  4. Locate the Stroke Panel: Click on the Stroke dropdown menu to expand its options.
  5. Change the Stroke Method: Find the Stroke Method setting (which is typically set to Space or Dots by default). Click the dropdown menu and select Drag Dot.

How to Use Drag Dot

Once Drag Dot is enabled:

  • Click and hold your left mouse button (or pen tip) anywhere on your model.
  • Drag the cursor across the surface. A preview of the brush stamp will follow your cursor in real time.
  • Release the mouse button to drop and lock the stamp into your desired position.